ENG UKR

LA2WORLD
Lineage 2 High Five Server

[20.03.2026] - Website creation and launch
[20.03.2026] - You are Welcome! Opening soon!
[22.03.2026] - Public Beta is active — You are welcome to join and test!
[23.03.2026] - Working on AI server and fake players integration.
[24.03.2026] - Creation of the client updater — work in progress.
[24.03.2026] - Server maintenance: balancing gameplay and developing the Community Buffer.
[24.03.2026] - Website updates: developing the download page (Client, Patch, Updater, Torrent).
[25.03.2026] - Community Board updates: shop price adjustments and Job Master fixes.
[27.03.2026] - Champion Monsters: Red and Blue types implemented with dynamic drop rates.
[27.03.2026] - Class Balancing: Archers and Arbalesters adjustment for fair gameplay.
[27.03.2026] - Treasure Chests overhaul: updated drop lists and interaction mechanics.
[27.03.2026] - Global gameplay optimizations and engine fixes.
[28.03.2026] - Kamaloka updates: reduced dungeon time and significantly increased rewards.
[29.03.2026] - Economic update: added a low chance (0.1%) for Coin 4356 to drop from all regular monsters.
[31.03.2026] - Vitality System: fixed recovery rates in peace zones and offline mode; adjusted level-up bonuses.
[01.04.2026] - Visual Fixes: restored level display in titles for Raid Bosses, aggressive, and quest monsters.
[02.04.2026] - World Events: disabled Blood Rain effect; reduced the frequency of Preacher of Doom shouts.
[04.04.2026] - Combat: Fixed Arbalester auto-attack "sticking", especially when interrupted by mob skills.
[04.04.2026] - AI & Movement: Fixed mob movement desync (teleportation). Mobs now strictly follow Geodata.
[04.04.2026] - Champions: Added a "Pull" skill. Champions will now teleport players back if they run beyond 350 range.
[05.04.2026] - Economy: Fixed the incorrect drop logic for Adena and items.
[05.04.2026] - Shop Updates: Implemented a cost gradation for Enchant Stones in the Community Board (GE currency).
[05.04.2026] - World: Increased the respawn time of regular monsters by 2-3 times with added spawn variance.
[08.04.2026] - AI: Implemented "Spawn Blindness". Monsters now have a 5-10 second delay upon spawning before they can react to aggression or call for help.
[08.04.2026] - AI: Fixed a critical AI freezing bug that occurred when players used Polearms or AoE attacks on their own summons.
[08.04.2026] - Pathfinding: Completely overhauled Pet and Summon movement. They now accurately navigate around obstacles using Geodata instead of getting stuck or passing through walls.
[08.04.2026] - Community Board: Fixed visual bugs with Buffer Preset fee deduction notifications.
[09.04.2026] - Seven Signs: Massively overhauled catacomb and necropolis mob factions. Light and Dark mobs (Nephilim/Lilim) no longer assist each other.
[09.04.2026] - Seven Signs: Fixed the Seven Signs validation logic. Mobs belonging to the losing faction are now automatically wiped from the dungeons during the Validation period, matching official PTS behavior.
[10.04.2026] - Gameplay: Developed a unique "Player Memorial" system. Upon death, an interactive tombstone NPC spawns at the location, displaying the victim's and killer's names. It persists across server restarts!
[10.04.2026] - System: Fixed the "Out of Potions" chat spam from the AutoPotion system.
[10.04.2026] - System: Fixed the AutoPlay freezing issue. The bot now automatically stops if a player gets stuck in one place for more than 50 seconds.
[10.04.2026] - System: Added a direct ".offlineplay" bypass button to the Community Board.
[10.04.2026] - Items: Rebalanced Mana Potions and Herbs. Increased MP restored and removed reuse delays for Herbs.
[10.04.2026] - Combat: Verified and confirmed High Five retail accuracy for Polearm mechanics (Base targets, Mastery, Fell Swoop, Critical Stun).
[11.04.2026] - New Players: Added No-Grade Wooden and Devotion sets, along with Leather Gloves and Boots, to the starting equipment for all new characters.
[11.04.2026] - Community Board: Healing price increased to 25,000 Adena.
[11.04.2026] - Community Board: Cubics have been redesigned. Their buff levels now dynamically scale with player level (reaching maximum at level 70). Unnecessary cubics removed.
[11.04.2026] - Community Board: 3rd profession buffs are now strictly limited to characters who have completed their 2nd class transfer.
[11.04.2026] - Community Board: Songs and Dances remain disabled for classless characters up to level 20 to preserve early-game balance.
[11.04.2026] - Economy: Added a 1 Epic Coin (ID 4356) activation fee for AutoPlay, OfflinePlay, and AutoPotion. Disabling these features remains free.
[11.04.2026] - World: Cleaned up the "La2World" NPC helper spawns. Removed "Miss Queen" from all cities to reduce clutter, leaving only "Mr. Cat".
Auth Server: ONLINE
Game World: ONLINE
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